Und da ist das Problem: LÀuft das Script zwar in der Cheatengine, so lÀsst es sich aber nicht so leicht in die biing2.exe einbauen, weil es eben "mehr Code" ist, als in der EXE vorgesehen ist.
Eh, I sometimes think that Markus is not paying attention to what I'm saying...
I've sent those scripts to Markus as proof of concept and not as a final solution to reimplement cinema into B2 - they work, but are crude and inefficient.... and there's a lot of functions which are not yet found and reenabled - and that will not be easy. I believe that chance of success is more like 90% but I won't have time in the near future to work on it - and for the time being this is the only problem.
@Diamon As far as I know, both B2A exe and other files have entirely different structure than regular B2 and as such they cannot be used. Main differences that I'm aware of: - different numbers of employees and vacationers, which are hardcoded into exe for some functions; - magic in B2A (I don't know if related job types are added or are they replace some other job types). It seems to me that changing B2A exe would require same or even larger amount of work than changing regular B2 exe, in which most cinema functions are existing (though disabled).
Ich möchte mich an dieser Stelle mal fĂŒr deine hervorragende Arbeit am Patch 1.09 bedanken. Du bist wirklich ein groĂer Gewinn fĂŒr unser Forum.
Mit dem Kino lass dir Zeit. Das haben wir jetzt jahrelang nicht gehabt. Arbeite daran wenn du Zeit und Lust hast. Wenn es dir gelingt das zu reaktivieren wÀre das toll, wenn nicht ist auch nicht schlimm.